A tomb carved anew on every run

Pyramid of Tezcatl

Mara Quinn, treasure hunter, climbs down through a pyramid of stone chambers. Find colored door keys to open sealed passages, crack open chests for jewels, relics and torn pieces of the tomb map, get past rolling skulls, mummies, stone crushers, spike traps and crumbling floors, and take the golden idol from the deepest tier. Watch your step: a long fall is fatal.

Difficulty
Lives
Pyramid seed
Leave empty to carve a new pyramid. Enter a seed from an end screen or the hall of fame to play the same pyramid again (with the chosen difficulty).
Achievements
Journal
Hall of fame
Accessibility
Walk
← → or A D
Climb
↑ ↓ or W S
Jump
Space, with a direction to leap; tap for a short hop, hold for full height; hold toward a waist-high block to climb it
Ropes
Jump onto them, jump off with a direction
Gamepad
D-pad or stick · A jump · X/B sword · Start pause · Back map · Y journal
Sword
X or K to strike · each kill breaks one blade · mummies take two blows, ghosts none
Chests
Walk into them. Colored ones need a chest key of that color (and the same bars)
Map
M · fragments chart unseen tiers
Journal
J · the keeper's pages from chests and urns, and Mara's notes on the wall paintings; ← → switch between them
Pause
P or Esc · N sound · B music
Score 0

Journal

Arrows or WASD to move and climb · Space to jump (hold for higher) · X sword · M map · J journal · P pause · N sound · B music

Gamepad: D-pad or stick to move and climb · A jump (hold for higher) · X or B sword · Back (View) map · Y journal · Start (Menu) pause, then Back to quit

Type and press Enter. Gamepad: d-pad up/down picks a letter, left/right moves, B deletes, A signs.

Gamepad: A new pyramid · Y this pyramid again